Spiral @ PAX Prime 2011

We will also be attending this years PAX Prime ^ PAX Dev 2011 in Seattle, WA.  We will be bringing the GamesCom ORION: Prelude game build and will be more than happy to show anyone with interest.


We will also not be exhibiting or having a booth as like GamesCom 2011, this was all decided literally last minute.  Also in the same vein GamesCom, we will not be releasing any direct-feed footage of this game build so if you want to see all we have been up to this is the way to do it.


WANT TO MEET WITH US?

If you are in the industry (publisher, developer, press) and are intersted in seeing what we are up to simply let us know.  We will be scheduling meetings through out all that week.  Contact us directly by firing off an email to:
pax2011@spiralgamestudios.com


WANT TO PLAY ‘ORION: PRELUDE’?

If you are absolutely anyone (fan, publisher, developer, press) and are attending GamesCom 2011 and would like to have the opportunity to play a pre-alpha version of ORION: Prelude then simply fire off an email and let us know:
pax2011@spiralgamestudios.com  


You can view our impressions from last years PAX Prime (2010) event here:
http://spiralforums.com/viewtopic.php?f=3&t=944 


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Spiral Game Studios intends to bring the fun and excitement back to the action genre, by focusing on its core values: intuitive gameplay, tight controls, frustration-free designs, and competitive, skill-based challenge. These elements are found in some games; sometimes a game incorporates a few of them. Rarely will you find a game that focuses on every aspect of a "fun" game, and those that do are the games that players still come back to decades after they were made. We hope to stay true to these values by introducing our first project: Orion.

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